Hey, I’m Tim and I do things. Among these things are music research, game development, and music, sound design, and audio direction for video games. I also enjoy creating ressources, such as guides and audio packs.
Creating free audio assets has been part of my music making since at least 2015. I was part of the German RPG Maker VX Ace forum’s and later the German RPG Maker MV forum’s ReStaff team (later renamed to ReCollab) that released asset packs following various themes in regular intervals. Even after my RPG Maker days I continued creating audio packs up to the present. I hope my packs can help others realize their projects, similarly to how free to use assets created by other people helped me realize mine.
Since I enjoy sharing knowledge, I’ve created different guides, essays, showcase videos where I explain my work process, opinion pieces, etc., which are usually related to game audio or music in general. They are closer to essays rather than academic papers and contain practical tips, which is why they are listed here rather than in the “research” section below.
When I learned playing piano I was oftentimes dependent on arrangements, tutorials, and sheet music made by others. And when there were no existing sheets or tutorials I ended up creating my own. I hope my arrangements and Synthesia tutorials can help others learn tracks they enjoy playing. Many are tracks from video games and anime. There’s an especially big amount of sheets/Synthesia tutorials of tracks used in games made with RPG Maker (as it was one of my main niches in the past). You can check out the sheets I’ve arranged in my sheet music archive and see the Synthesia tutorials I’ve made on YouTube.
I’ve also made some piano instrumentals that singers can use for their covers. You can find them on YouTube.
I enjoy programming small tools every now and then to make my and other’s lives a bit more convenient. You can find them on my github site. Among them are:
I’ve also helped out other projects by contributing to the audio side of things. Some examples are:
You can find some more in this itch collection, though it’s incomplete as some projects were never released on itch, some weren’t games in the first place, some were cancelled, and some disappeared in the time-void of the internet (websites became defunct).
I’ve studied musicology, slavistics, and digital humanities. My main research areas are video game music, pop music, digital musicology, and Russian music. I’m currently writing my PhD in musicology about art music in early video games.
I’m also cofounder of the research group for video game music studies, a group that aims to provide more opportunities for German scholars to interact about video game music research.
Some example articles I especially enjoyed writing (you might have to use a translator for some of them):
Up-to-date link with further information on my scholarly pursuits and references to my publications
You can contact me via e-mail.